I updated the map with a lighting guide to show where I plan on putting the torches in the level for lighting.
I feel these are well spaced and will provide enough light for the player to enjoy the level.
I made a square version of the map to place in the engine to help with my level design.
I created a simple placeholder torch object to place into the map using a small cylinder and a fire particle effect.
Then I placed them around the map.
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